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yu js
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Oct 17, 2011 - 7:36 PM
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I want to complete such function(MFC) use prof-uis 2.9.2 .How to do it HMENU PluginsManager::SetMenu(HMENU hMenu, const char *menuName) { int k=0; if (HasPlugin()) { hPluginMenu = ::CreateMenu(); int n = ::GetMenuItemCount(hMenu); for (size_t i=0; i<pluginInfos.size(); i++) { MenuItemCfg *menuItem = NULL; menuItem = pluginParam->SearchMenuItem(pluginInfos[i]->szDllName); if (menuItem) { ::InsertMenu(hMenu, n+i+1, MF_BYCOMMAND | MF_POPUP, (UINT_PTR) pluginInfos[i]->pluginMenu, menuItem->szMenuName.c_str()); for (size_t j=0; j<pluginInfos[i]->nbMenuItems; j++) { if (pluginInfos[i]->pMenuItems[j].PluginCmd == NULL) { ::InsertMenu(pluginInfos[i]->pluginMenu, j, MF_BYCOMMAND | MF_SEPARATOR, 0, TEXT("")); continue; } menuCommands.push_back(MenuCommand(pluginInfos[i]->szDllName.c_str(), j, pluginInfos[i]->pMenuItems[j].PluginCmd)); int cmdID = ID_PLUGINS_CMD +(menuCommands.size()-1); pluginInfos[i]->pMenuItems[j].menuID = cmdID; ::InsertMenu(pluginInfos[i]->pluginMenu, j, MF_BYCOMMAND, cmdID, menuItem->szSubMenuName[k].c_str()); if (pluginInfos[i]->pMenuItems[j]._init2Check) { ::CheckMenuItem(hPluginMenu, cmdID, MF_BYCOMMAND | MF_CHECKED); } k++;
} } } return hPluginMenu; } return NULL; }
Thanks
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Technical Support
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Oct 24, 2011 - 7:36 AM
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We do not have a sample app related to this forum thread. But, you should simply modify the command tree structure and, finally, recompute layout of toolbar’s/menu bar’s parent frame window. This can be even done automatically if you choose ProfAuto library. Please take a look at the ActiveScripts sample application. You can modify its toolbars and menus by typing script in running ActiveScripts app.
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yu js
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Oct 20, 2011 - 12:06 AM
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Technical Support
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Oct 19, 2011 - 6:27 AM
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