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Author |
Date |
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Darius Mikalauskas
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Aug 10, 2006 - 8:55 AM
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CExtControlBar object was created dynamically. Button X was subclassed to changed behaviour from "Hide" to "Close". I would like to ask how to destroy CExtControlBar properly?
Thank you in advance Darius
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Technical Support
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Aug 10, 2006 - 9:31 AM
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You can use the following function to destroy the control bar: #include "../Src/ExtDockBar.h"
#include "../Src/ExtControlBarTabbedFeatures.h"
void KillBar(
CExtControlBar * pBar,
bool bForceNoOptimizeMode = false // ignore this parameter
)
{
ASSERT_VALID( pBar );
ASSERT_VALID( pBar->m_pDockBar );
ASSERT_VALID( pBar->m_pDockSite );
CFrameWnd * pDockSite = pBar->m_pDockSite;
ASSERT( pDockSite->GetSafeHwnd() != NULL );
CMiniDockFrameWnd * pMiniFrame = NULL;
if( pBar->IsFloating() )
{
pMiniFrame =
DYNAMIC_DOWNCAST(
CMiniDockFrameWnd,
pBar->GetDockingFrame()
);
ASSERT_VALID( pMiniFrame );
} // if( pBar->IsFloating() )
else
{
ASSERT( ! pBar->m_pDockBar->m_bFloating );
#if (!defined __EXT_MFC_NO_TAB_CONTROLBARS)
if( pBar->AutoHideModeGet() )
{
ASSERT_KINDOF( CExtDockBar, pBar->m_pDockBar );
CExtDynAutoHideArea * pWndAutoHideArea =
((CExtDockBar*)pBar->m_pDockBar)->_GetAutoHideArea();
ASSERT_VALID( pWndAutoHideArea );
CExtDynAutoHideSlider * pWndSlider =
pWndAutoHideArea->GetAutoHideSlider();
ASSERT_VALID( pWndSlider );
if( (pWndSlider->GetStyle()&WS_VISIBLE) != 0 )
pWndSlider->SendMessage( WM_CANCELMODE );
pWndAutoHideArea->RemoveControlBar( pBar, true );
} // if( pBar->AutoHideModeGet() )
#endif // (!defined __EXT_MFC_NO_TAB_CONTROLBARS)
if( pBar->m_pDockBar->IsKindOf(RUNTIME_CLASS(CExtDockBar)) )
{
#if (!defined __EXT_MFC_NO_TAB_CONTROLBARS)
if( pBar->m_pDockBar->IsKindOf(RUNTIME_CLASS(CExtDockDynTabBar)) )
{
CExtDynTabControlBar * pTabbedBar =
STATIC_DOWNCAST(
CExtDynTabControlBar,
pBar->m_pDockBar->GetParent()
);
LONG nIdx = pTabbedBar->FindControlBar( pBar );
if( nIdx >= 0 )
{
LONG nSel = pTabbedBar->GetSwitcherSelection();
if( nIdx != nSel )
pTabbedBar->SetSwitcherSelection( nIdx );
pTabbedBar->RemoveSelFromSwitcher();
} // if( nIdx >= 0 )
} // if( pBar->m_pDockBar->IsKindOf(RUNTIME_CLASS(CExtDockDynTabBar)) )
#endif // (!defined __EXT_MFC_NO_TAB_CONTROLBARS)
VERIFY(
((CExtDockBar *)pBar->m_pDockBar)->
RemoveControlBar( pBar, -1, 0, false )
);
}
else
{
VERIFY( pBar->m_pDockBar->RemoveControlBar(pBar) );
}
} // else from if( pBar->IsFloating() )
pDockSite->RemoveControlBar( pBar );
pBar->m_pDockSite = NULL;
pBar->m_pDockBar = NULL;
if( pMiniFrame != NULL )
pMiniFrame->DestroyWindow();
else
pBar->DestroyWindow();
if( ! bForceNoOptimizeMode )
CExtDockBar::_OptimizeCircles( pDockSite );
} But we would recommend you use dynamic control bars which can be easily de-allocated using the CExtDynamicBarSite::BarFree() method. Besides dynamic control bars do not have the following restriction that have simple bars: all the bars whose states were saved before should be created before their state is loaded.
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Darius Mikalauskas
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Aug 10, 2006 - 9:48 AM
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Thanks- everything is working fine except that place of destroyed control bar is not redrawed when bar is docked (no problems when bar is floating).
Darius
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Technical Support
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Aug 10, 2006 - 10:03 AM
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This function is oriented for destroying many control bars with several sequential calls. So if the CWnd::GetParentFrame() method called for each control bar (that should be destroyed) returns a pointer to the main frame window, then you should re-compute the main frame’s layout using CFrameWnd::RecalcLayout() method.
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Darius Mikalauskas
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Aug 10, 2006 - 10:05 AM
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Now it working perfectly! Thank you!
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